WARNING!  Prototype

WARNING! No game loop!

1 - Toggle between normal or bounce

2 - Switch to Homing Spread/Single shot

3 - Switch to laser

D - Debug Menu 

- Supports various toggles for colliders

- Debug spawning of enemy types

- Model viewer

- Audio toggle, and slider

B - Build a Turret

Currently you can place a turret and it won't consume any resources.  You can also place them anywhere on the screen.

Q/W - Switch planet turret cannon modes

Q - Default projectile cannon

W - Resource extraction beam

- Hold down the mouse to vacuum the resource for collection

X - hold and drag mouse to look around

Mostly used for debug to view the gameplay scene

Assets created using:

https://kenney.itch.io/assetforge


MUSIC:

RibhavAgrawal

https://pixabay.com/music/ambient-sci-fi-moodtimeflow-194382/

SFX:

Rescopic Sound is a sound design label providing quality sound effects libraries that are UCS-compatible and fully tagged with metadata.

Code:
Cursor AI, and the various language models it provides

Graphics:

Temp Gemini cover image

Development log

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